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Truffle Up

A multiplayer game developed as part of a 4-person team. Showcased at Develop: Brighton at the Kingston University stand and at the Festival of Innovation at Kingston University 2025.

Gameplay Programmer
4 people
Unreal Engine 5 Blueprint Multiplayer Replication

Note: GitHub repository may be private. Access can be provided upon request.

Overview

Truffle Up was developed as a team project showcasing multiplayer gameplay mechanics. As the gameplay programmer, I was responsible for implementing core game mechanics and handling the networking/replication layer to ensure smooth multiplayer experiences.

Exhibition Highlights

The game was proudly showcased at two major events:

  • Develop: Brighton - Exhibited at the Kingston University stand, presenting to industry professionals and fellow developers
  • Festival of Innovation 2025 - Demonstrated at Kingston University, showcasing to students, faculty, and visitors

My Contributions

  • Implemented core gameplay systems and player mechanics
  • Developed multiplayer replication ensuring synchronized gameplay
  • Collaborated closely with backend developer on network architecture
  • Participated in exhibition demos and presentations

Team Credits

Programming (Gameplay & Replication) Abu Rayan Bhuyan
Programming (Backend & Cloud) Marco Minganna
Level Design Meysam Mousave
3D Artist Sohail Khan